At the time of this writing, the author had only ever seen and engaged battleships in one map, the Arcade version of Peleliu at Tier II, where he attempted and failed to destroy one several times with a 4,000lb "Cookie" Bomb, even though the bomb-following camera confirmed direct hits. Battleships are practically immune to all rockets (excluding the Tiny Tim). Battleships are often escorted by Destroyers, Cruisers, Heavy Cruisers, and/or Light Cruisers, but don't seem to do much as NPC vessels, other than provoke rage from bombers trying to score kills. Battleships are best dealt with by heavy torpedoes, because they may be able to shrug off even direct hits from the 4000 pound "Cookie" bomb that the Wellington can carry. Be warned also that 500 pound bombs may not destroy them in one strike.īattleships are rarely ever seen at or below Tier III, and have the largest guns and the heaviest armor, but tend to have leaner AAA armaments and be very slow. Heavy ordnance may be needed to eliminate a Heavy Cruiser, however, as they can shrug off most bombs at 250 pounds or below. Heavy Cruisers are best dealt with by using torpedoes or bombs. Often times, Heavy Cruisers can harass bomber pilots who fly over them at high altitude. Usually seen at Tier III and up, and occasionally seen at Tier II, Heavy Cruisers have huge ranges (but little accuracy at distance) with their flak batteries. Heavy Cruisers have heavier guns and armor than Light Cruisers, but tend to be much slower. OS2U returning to USS Massachusetts BB-59 in 1944 Heavy Cruisers Light Cruisers can also be seen in the "Jungle" map for Ground Forces, and can be destroyed with artillery (although they are mostly immune to all tank fire). Light Cruisers can be found at Tier II and up, on maps like Two Towns, Preparation for Military Operation on Hokkaido, Lonely Island, and others. Using heavy ordnance can ensure the destruction of the target, and hopefully victory for your team. Light Cruisers have been known to resist 100 pound bombs, and may even survive 250 pounders. Again, they are dealt with best by bombs or torpedoes. Their guns are larger and their armor is heavier than those/that (respectively) of a destroyer, and their flak output can be fierce even on their own, although, some of this hasn't been seen in-game except for a range buff to Light Cruisers. Light Cruisers are also large naval vessels designed to deal with a myriad of targets. A destroyer can consistently resist bombs of up to 100 pounds. Rockets, excluding the Tiny Tim 298 mm rocket, have difficulty destroying destroyers, and may be unpredictable when used for said purpose. Destroyers have moderate armor, and are best dealt with by bombs from low altitude or dive bombers, or occasionally torpedoes. Their Anti-Aircraft Artillery fire can become withering in groups, so be careful when attempting to torpedo them. Using heavy ordnance on these small craft can safely be considered a "waste," as they often are not close enough together to get multiple kills with one bomb.ĭestroyers are large naval vessels designed to deal with many seaborne threats as well as those of the air. They are most effectively dealt with by strafing with cannons, shooting them from the top, or bombing them from low altitude. Patrol Boats are often seen escorting Landing Craft, and, unlike their rather frail comrades, can withstand barrages of Machine Gun fire. HMS Eagle flight deck with Supermarine Attackers at Gibraltar in 1953.
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